NO WITNESSES! | |
Scenario 4C: Cleanse | |
With the stain of Chaos spattered across the fabric of the crusade, the Sisters of the Crimson Skull must ensure that the remaining Marine chapter is pure. | |
Sisters Briefing | Marines Briefing |
This is the last of the Marines to be examined. All who fall short of the Emperor's strictures must be purged. | Sudden fire from Imperial troops? Clear treachery, and it must be suppressed once and for all. |
SET-UP | |
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Game Size | Scenario Special Rules |
Each side chooses a 1,500 pt army using the Standard Force Organization Chart (BGB, 78). | Infiltrate, Deep Strike, Dusk & Dawn, Victory Points. |
Mission Objective: Table quarters | |
Both forces seek to clear the enemy from the area. To control a table quarter, there must be NO enemy scoring units, and at least one scoring unit of your own in that quarter. A unit can only occupy a single quarter. If it straddles the line, roll randomly to see which quarter it occupies. Your own deployment quarter is worth no Victory Points. The enemy deployment quarter is worth 750 VP. Each neutral quarter is worth 375 VP. In addition, damaged enemy units are worth normal VP. | |
Recon Report | |
Game Length: Six Turns. REMEMBER TO ROLL FOR DUSK & DAWN! | Fight this scenario on a 6' x 4' table, with at least 25% terrain coverage. |
Line of Retreat:Troops fall back toward the nearest board edge within their deployment quarter. |
Friday, November 2, 2007
Round Four, Battle Three
This battle is for Poney and Aaron.
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